//
//  MyParticleSystem.h
//  WaterProof
//
//  Created by oo on 11/12/25.
//  Copyright (c) 2011年 __MyCompanyName__. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "cocos2d.h"

#define GRID_MAX_WIDTH 8
#define GRID_MAX_HEIGHT 5


@interface MLMyParticleSystem : CCParticleSystemQuad{
    bool particleHasBucket[GRID_MAX_WIDTH];
    int bucketWaterNumber[GRID_MAX_WIDTH];
    int floorKickNum;

}
-(void) setBucketParticleSystem:(int)x;
-(int) getBucetWaterNumber:(int)idx;
-(int) getfloorKickNum;
@end
